2013 Draft Candidate Combine: Difference between revisions
FadedForest (talk | contribs) m Text replacement - "Charles Yotechuk" to "Edward Hudson" |
FadedForest (talk | contribs) m Text replacement - "Chip Nelson" to "Charles Neal" |
||
| Line 364: | Line 364: | ||
==== Microwave ==== | ==== Microwave ==== | ||
'''Example Players: Tom Carver, | '''Example Players: Tom Carver, Charles Neal, Li Ho Fook''' | ||
A player with this skill can heat up in a hurry. It takes fewer made shots and good plays for a Microwave to get hot than players without this skill. Once hot, various offensive and defensive attributes are given a boost for a period of time. | A player with this skill can heat up in a hurry. It takes fewer made shots and good plays for a Microwave to get hot than players without this skill. Once hot, various offensive and defensive attributes are given a boost for a period of time. | ||
Revision as of 18:29, 10 August 2022
The 2013 Draft Candidate Combine is a new live event being held for the first time on Monday, September 2nd, 2013. The event will feature a special exhibition game played by the top 24 athletes of the 2013 FBA Draft Pool. All players will be given equal time on the court and their performances watched carefully by FBA officials to determine the ranking in the final top 24 list. The game will be played out using NBA 2K13 on the Xbox 360.
Instead of having their stats individually set, the players will be given default ratings from the game according to their size, weight, position and a few basic ratings about their game.
TEAM A (Red)
Terrence Tolliver #50 - Pronghorn
Alessandro Serra #8 - Weasel
Barnaby Jazz #69 - Shark
Russell Savoy #99 - Binturong
Siegfried Romanoren #5 - White Lion
Jerry Ratillian Michaels #72 - Fancy Rat
Lemond Conkale (le-MOND kahn-KAW-lay) #6 - Florida Panther
Diego Imperio #7 - Degu
Vladimir Andreiovich Zhidkov #36 - Siberian Tiger
Travis Buckner #13 - Grey Koala
Albert Jon Middendorff #53 - Kodiak Bear
Jeri Naranjo #46 - Cacomistle
TEAM B (Blue)
Evan Marshall #19 - Helmeted Woodpecker
Kilisimasi Fu'afu'a #25 - Huon tree kangaroo
Viran Kivar #71 - Jaguar
René Lacoste #29 - Jackal
Catherine DeMille # 16 - Palm Cockatoo
Zack Plushpaw #65 - Pine Parten
Wayne Kirkpatrick #44 - Tasmanian Devil
Otis Najac #85 - Bat-eared Fox
Andrew West #23 - Spotted Quoll
Mahmud Zarif #66 - Addax
Raoul Kidane #89 - Ethiopian Wolf
Raul Zuleta #77 - Red Fox
Draft Candidate Combine Stats
These are the ten statistics that are tracked for each player appearing in the contest.
Position
This is the team position the candidate is strongest at playing.
| PG | Point Guard |
| SG | Shooting Guard |
| SF | Small Forward |
| PF | Power Forward |
| C | Center |
Point Guard
Point guards are responsible for "taking point", or acting as the floor general for their team. Nearly all plays begin with the point guard, who will choose which play the team will run. The most important skills for a point guard are passing and dribbling. They do not have to be good at shooting or scoring to be effective leaders of their teams.
Shooting Guard
Shooting guards play the guard position, as in they are responsible for playing around the perimeter away from the basket, but instead of calling plays, the shooting guard handles all the duties the point guard does not, as in shooting and scoring. Some shooting guards are better defenders than shooters, making them valuable not for scoring, but for stopping the other team from scoring.
Both point guards and shooting guards are typically shorter than 6' 6".
Small Forward
Small forwards are the Swiss Army Knives of the team, needing to be able to play both in the guard positions away from the basket and in the forward positions close to the basket. The team's small forward has to be the most versatile player on the team. Because they have to be able to play close to the basket, the are almost always 6' 6" or taller, but usually no taller than 6' 10".
Power Forward
Power forwards are expected to stay close to the basket most of the time. They have to be big players, but also need to show exceptional athleticism and be able to score from the paint. Power forwards are generally no shorter than 6' 9" and can be very tall, generally up to 7' 0".
Center
The Center is the tallest player on the team. He performs many of the same functions as the power forward, staying close to the basket, but is generally also expected to provide more distribution and pull more rebounds. Since centers are the very tallest players, they are rarely exceptionally quick or athletic, making them weaker shooters, but are most effective at rebounding. They often stand taller than 6' 11".
Play Style
This is the playing style of the candidate. This will determine the kind of ratings the candidate is given in the game.
All-Around
Available to all positions. The candidate has good abilities all around, with no single skill that exceptional.
Pass First
Only available to point guards. Means the candidate prefers to pass the ball to start the play, rarely taking the shot his or herself.
Scoring
Available to point guards, shooting guards and small forwards. The candidate emphasizes scoring from midrange and has a very well honed jumpshot.
Defensive
Available to all positions. The candidate emphasizes defense and is especially good at stopping the offensive team from scoring.
3pt Specialist
Available to point guards, shooting guards and small forwards. The candidate emphasizes shooting from beyond the arc and hitting 3 pointers.
Athletic
Available to all positions. The candidate is highly athletic, with exceptional speed and strength. The best dunkers in the FBA have this play style.
Slashing
Available to shooting guards and small forwards. The candidate is exceptionally quick with the dribble and fast on his or her feet, able to get by defenders with remarkable skill.
Point Forward
Only available to small forwards. The candidate is an unusually strong leader and good at calling plays, so good that he often plays point despite having a forward's size.
Back to Basket
Available to power forwards and centers. The candidate likes to post up, turning his back to the basket and pushing back the defense. He or she is also good at the turn around shot, showing excellent grace. This is best for tall, physically strong players.
Faceup
Available to power forwards and centers. The candidate likes to face the basket and the defense. Probably lacks the strength to post up, so he or she is a strong shooter instead, or exceptionally good dribbling despite his or her size.
Rebounding
Available to power forwards and centers. The candidate focuses on rebounding the ball, grabbing possession after the ball comes off the hoop.
Secondary Position
This is the candidate's second best position on the field. It can also be set to "None".
Jersey Number
This is the jersey number the candidate has requested for the game.
Play Type 1 / 2 / 3 / 4
The play types define the strongest features of the candidate's game. Play Type 1 is the strongest, with each being progressively weaker until Play Type 4.
Play Type 2, 3 and 4 can be set to "None".
Isolation
The player is best at the one-on-one matchup. He or she will have teammates clear space so he or she can use dribble moves and quick footwork to get around the defense.
P&R Ball Handler
The Pick & Roll is a common play on the basketball court. It involves a larger player setting a screen (pick), then the ball handler using the screen to brush off the defense. Because a common defensive strategy to quickly recover from a pick is to swap defenders, the ball handler will then take advantage of a smaller defender guarding the bigger player by passing to him (roll). The larger player will then attempt a basket with the advantage of being guarded by an undersized defender.
The player with this play type is skilled at the move when playing the ball handler role.
P&R Roll Man =
In the above Pick & Roll play, the player with this play type is skilled at being the pick and taking the shot off the roll.
Post Up Low
The player is good at posting up with his back to the basket, especially when down low close to the hoop. Common for tall players.
Post Up High
The player is good at posting up with his back to the basket, especially when high up far from the hoop. Somewhat unusual, but best for shorter, very physically strong players.
Cutter
The player is exceptionally fast and very good at changing direction suddenly.
Mid Range
The player has an outstanding jump shot and is exceptional at hitting midrange shots.
3 PT
The player has outstanding range and is very good at hitting shots from outside the arc.
Play Initiator
If you select 'Yes,' it means the team can call on this player to open up a play. This should only be for point guards and point forwards.
Signature Skill
Every candidate is allowed to have one signature skill for the game.
Posterizer
Example Players: Rodger Umaechi, Sammy Sickstra, Joey Juloni
A player with this skill will often look to dunk on defenders when attempting a dunk in traffic.
Highlight Film
Example Players: Victor Vos, L.V. McDyess, Kwaku Bbwaddene
When looking to dunk, a player with this skill will look to perform the most spectacular dunk available amongst the dunks in his repertoire.
Finisher
Example Players: Shane Rufus, Margaret Walters, Allen Sharp
This player is adept at finishing contact layups and dunks at a higher rate than others.
Acrobat
Example Players: Joey Cox, Zoie Wilds, Jamie Velasquez
This is a player that can change his shot in the air without severely reducing his chance of making the shot.
Spot Up Shooter
Example Players: Jakub Lyška, Theodore Sanftner, Mitch Ruffcorn
This shooter is known for his ability to spot-up and knock down perimeter shots while shooting from a stand-still position.
Shot Creator
Example players: Xavier Knutten, Gillardo Murillo, Leah Barsky
A player with this skill can hit shots at a higher percentage than most if he creates space for his shot.
Deadeye
Example Players: Jake Velox, John Stoat, Monty Silverthorn
Late arriving defenders have less impact on this type of shooter than most.
Corner Specialist
Example Players: Michael Porter, Ryan Thatcher, Rocky Caracal
This is a skill reserved for players who are exceptional at knocking down three point shots from the corner where the sideline and the baseline meet.
Post Proficiency
Example Players: Edward Hudson, Neil Charlton, Erich Haber
This is a player with supreme low post offensive skills.
Ankle Breaker
Example Players: Buck Hopper, Devon Kellendyne, Cheeto Wolfote
This player is apt to break the ankles of his defender when performing isolation dribble moves.
Post Playmaker
Example Players: Bill Bent, Samantha Anderson, Aragon Fisher
This is a player known for hitting open guys in a good position to score when passing the ball out of the post.
Dimer
Example Players: Gary Wells, Jack Howell, Vera La Tiérra
This skill is reserved for top-notch passers who are known for hitting open guys in the correct position to score.
Break Starter
Example Players: Sanford Teeson, Stephanie Beck, Tay McKie
This player is known for initiating fast breaks with accurate outlet passes.
Alley-Ooper
Example Players: Wally Wald, Rolf Sweetser, Stripes Quinn
This is a player known for throwing accurate alley-oop passes.
Brick Wall
Example Players: Liam Armstrong, Nohea Holokai, Dudley Clark
This player engulfs defenders with physical screens, making them more difficult to get through or around. Often times you’ll find defenders getting hit with such force that it causes them to stumble or fall to the ground.
Lockdown Defender
Example Players: Doral, Randy Catcher, Urayak Monogoyak
A top-notch perimeter defender who automatically neutralizes most offensive Signature Skills of the player he’s actively guarding.
Charge Card
Example Players: Jeff Random, Micaela Ramos, Nick Cruz
This player specializes in the art of drawing charges.
Interceptor
Example Players: Valencia Zeraus, Ridley Madison, Lance Wildfyre
Getting pass lane steals is this player’s forte.
Pick Pocket
Example Players: Kinny DeMarcus, Telki Holland, Phil Gale
An on-ball thief adept at stealing the ball from players attempting dribble moves.
Active Hands
Example Players: Brandon Dreyvus, Aisha Melbourne, Wescot Yobia
This player can more easily strip the ball from players attempting shots, layups and dunks.
Eraser
Example Players: Paul Teronura, Jimmy Mavis, Gordon Reilly
A player with this skill is known for protecting the rim with emphatic, crowd pleasing blocks.
Chase Down Artist
Example Players: Brax Trenor, Lucinda Washington, Vishnu Cross
This skill is reserved for players that are adept at chasing players down on fastbreaks and swatting their layup and dunk attempts from behind.
Bruiser
Example Players: Steven Munt, Doug Dramson, Wendy Brown
The overall size, power and relentlessness of this player will drain energy from his match-up upon physical contact.
Hustle Points
Example Players: Neil LaRocca, Hassan Kamal, Godfrey Zindendel
This player is known for his ability to score following an offensive rebound.
Scrapper
Example Players: Silas Rand, Cliff Matthiews, Doug Smith
A hustle guy known for his ability to dive for loose balls, win boxout battles and strip rebounds from opponents.
Anti-Freeze
Example Players: Sarah Lancaster, Lance Freewell, Omar Pink
A player that rarely goes on a cold streak, even when missing several shots in a row. When a player starts to miss shots or turn the ball over, he’ll eventually get cold and his abilities will decrease for a period of time. However, it takes twice as many misses and turnovers for an Anti-Freeze player to get to that point. Basically, he’s a fairly steady player.
Microwave
Example Players: Tom Carver, Charles Neal, Li Ho Fook
A player with this skill can heat up in a hurry. It takes fewer made shots and good plays for a Microwave to get hot than players without this skill. Once hot, various offensive and defensive attributes are given a boost for a period of time.
Heat Retention
Example Players: Mathiyazhagan Balasubramaniam, Carl Esteban, Julio Onca
Players with this skill retain their hot streaks through various game breaks, and they have the ability to maintain their hot streaks through bad plays longer than most players. Typically, when a timeout occurs or the end of a quarter hits, players that are hot will have automatic cool downs that bring them back to normal. Heat Retention players stay hot through these breaks and only bad plays such as missed shots and turnovers can bring this player back to normal. Even then, it takes twice as many missed shots and turnovers for a Heat Retention guy to return to normal.
Closer
Example Players: Ryan Malone, Ana Azara, Dat Mongoste
This player raises his game in clutch moments.
Floor General
Example Players: Klaus Korber, Lucas Dupre, Karl Gruber
This skill identifies an offensive team leader that has the ability to raise the offensive game of his teammates while he is on the floor.
Defensive Anchor
Example Players: Mitchell Redding, Stefan Kiković, Nick Nwabudike
This skill identifies a defense team leader that has the ability to raise the defensive game of his teammates while he is on the floor.